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PostPosted: Fri Jan 07, 2005 8:01 pm  Post subject: Homemade Xbox Action Replay and Xbox-PC controller hack
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How to make a homemade Action Replay

Things you will need:

Xbox Memory card or USB memory stick (1.0 compatible) (although compatibility of memory sticks is very hit and miss)
A Spare USB cable
An Xbox "breakaway" cable
A Soldering iron or those little plastic joiners for wires (what are they really called??)
A Wire Stripper
Some Insulating tape
and About 10 minutes

You can make a homemade AR in ~10 minutes for the cost of a USB cable (or if you're anything like me you've probably got one lying around) and a memory card. One word of caution before you start it MUST be a regular USB cable, not one of the mini ones you get with digital cameras, Mp3 players etc.

Remove the breakaway cable from the xbox controller, and cut it halfway between the thing in the middle and the xbox plug and using the wire strippers strip ~2mm of wire from each of the coloured wires on both halves.
You should end up with something that looks like this :
Image

Take the USB cable and cut the plug off along with ~2 inches of cable and strip the wires on that so that it looks like
Image

twist the xbox Plug's and the USB plug's wires together, making sure that you twist black to black, green to green etc. Ignore the yellow wire, it doesn't need to be connected to anything.
then join the newly conjoined wired back to the breakaway cable, again matching the colours using either solder (or "showing off" as I like to call it) or those little wire joining thingies as pictured
Image

The finished article should look something like this:
Image
(Yeah I know, it's not pretty, but it works)

OK, you've made the Action replay AND you can use that lovely controller S on your PC, now what??

Well, the only thing missing is the software, which (thankfully) is available from Datel themselves : here

So download that, install it on the PC and You have a fully fledged Action Replay for the cost of a USB cable :)

If you want to use the controller on the PC you will need drivers, which can be found here

In order for any downloaded save to be made AR compatible, it HAS to be in the following format within the .zip file :

The .zip can be named anything (as long as it keeps its .zip extension) and it should contain a folder called UDATA and NOTHING else at root level, within the UDATA folder there should be a folder named as a (Hexidecimal) number (in the case of MechAssault would be "4d530017") and again nothing else bar the folder, anything can be in that folder.

In order to transfer the save to the memory card, just drag it into the middle window and use the AR software to transfer it across to the memory card.
<img src="http://members.lycos.co.uk/hhahscreens2/uploads/ARtransfer.jpg" width=640>

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PostPosted: Wed May 03, 2006 10:28 pm  Post subject:
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thanks for the tip. i have the cable now and a spare memory card made by gameshark but the cable isnt identifing the existence of the card? please help thanks.


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PostPosted: Wed May 03, 2006 10:31 pm  Post subject:
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has to be an official card afaik, if it recognises your pad (windows), then you need to buy an official memory card since the gameshark one doesn't work

You might be able to fix it, read this:
http://forums.llamma.com/viewtopic.php?t=74

If your pad isn't recognised your wiring is botched.

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PostPosted: Thu May 04, 2006 2:07 am  Post subject:
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thanks a lot dude. although still having trouble tricking action replay into thinking im using an official memory card. (using usbview) i think i know the spefic id to my memory card just have no clue where to replace that id with original lines of code that are everywhere.


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PostPosted: Fri May 26, 2006 7:04 pm  Post subject:
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PC_Arcade wrote:
little plastic joiners for wires (what are they really called??)


My bro-in-law is an electrician and he calls them 'chocolate blocks'.

It's all technical stuff 8)

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PostPosted: Fri May 26, 2006 7:05 pm  Post subject:
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:lol: Not just me that makes up names for stuff then

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