d0c wrote: |
it will be a hell to download a ps3 iso on 23gig.... and the burning must take 6 hours or so.... the future dont look to brigth, if we all dont get 100mbits connections soon... |
Well the problem here is there's no chance in hell that anyone is going to fill that space with game, it will be all extras and media... infact it will only 'more bang than buck' companies that will utilize it... for example Square. Their games themselves aren't very big, its all the crap they shove in them, like FF is mostly FMV and sound.
I'm hoping that the space available doesn't promote sloppy programming, but it must be a fear for anyone that's looking for quality.
I expect rips will take these games down a peg or two, but the media will be filled up with textures, sound, and uncompressed/lowly compressed media of this kind which as we know, is one of the first things that gets the snip.
With gamecube isos, you can actually reduce 1.3GB ISOs to nothing, maybe 200mb or less depending on the game. They fill the rest of the iso up with junk and sometimes use this as piracy prevention.
Still, downloading 23GB for a mediocre game would not be an option for me, rent and copy will be all the scene... which is good in a way, at least companies get some money back for that. The problem is, with consoles its all damn licensing so it all goes back to Sony/Nintendo/M$, and then a huge chunk to the publisher, and then none to the developer who are the ones who really deserve it.