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PostPosted: Sat Mar 19, 2005 10:16 am  Post subject:
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I should have put lack of easy and/or cheap piracy.

Although I was referring to PSP and DS, although i'm sure it wont be long.

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PostPosted: Sat Apr 30, 2005 12:14 am  Post subject:
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I've been catching up on all the missed news, so here's one of those delightful rumours:

Quote:
Broken Saints Revolution Rumors
Fresh, right out of the oven speculation!
by Juan Castro

April 25, 2005 - In the middle of last week, the Broken Saint's website posted claims they knew the secret behind Nintendo's upcoming console, codenamed Revolution. Now, if it's one thing the Web isn't short on, it's people claiming they know what drives Nintendo's Revolution. What makes the claim on Broken Saints compelling, however, is that Brooke Burgess, the man behind the site, is actually in a position to know. Or at the very least, in a position where savory strips of information may be floating around, just waiting to be picked up by wary ears.

Well, it looks like Broken Saints has gone and posted its much-anticipated theory on what makes the Nintendo Revolution revolutionary. At the core of the theory sits how Revolution will display games: through a form of real-time 3D projection. That's right folks, along the lines of a classic 50s monster movie. Nintendo itself has stated that what it plans to use on Revolution isn't all that unique, only that it has never been applied to videogames. Taking that into account, plus recent patents filed by Nintendo, and it doesn't sound all that far fetched, argues Burgess.

If that's not enough, he goes on. During the ShoWest film conference, a panel featuring George Lucus, Robert Zemekis, James Cameron, Robert Rodriguez, and a satellite feed from Peter Jackson discuss their plans to integrate cheap digital stereoscopic 3D into major theater chains by 2007. Here's where things get interesting: Burgess claims to know an agent who spoke to Robert Rodriguez, stating they knew of a game machine that would exploit this new wave of 3D entertainment well before Hollywood could jump in on the market.

Burgess goes on to say he spoke to an industry friend about his new theory, to which the industry friend said that Nintendo had shown a real-time 3D add-on for GameCube behind closed doors. When? At last year's Electronic Entertainment Expo in Los Angeles. Furthermore, Burgess claims the Revolution will certainly sport wireless controllers, among other, unknown wireless capabilities. Also, according to Burgess, the Revolution controller will feature either a touch-screen or some form of proprietary PDA device.

As for gyroscopic controllers, the Revolution will indeed use them. Burgess references several inside "sources" who claim they know Revolution controllers will support positional shifts as experienced in Kirby's Tilt 'n' Tumble. Not all games will support the feature, but Burgess states that at least one Revolution launch title will.

This is all speculation, of course, but there you have it.

http://cube.ign.com/articles/607/607437p1.html

Zelda (GCN)
Quote:
New Zelda Details Revealed
Info on combat, controls, length and more. Come and get it.
by Juan Castro

April 21, 2005 - A flood of all-new information on The Legend of Zelda came pouring through the Internet this morning, thanks to Spanish games publication Hobby Consolas. Fans of the Zelda series have faced an arduous wait for details, since Nintendo has kept most everything concerning the game a guarded secret. Apart from an aesthetic makeover, most gamers could only speculate as to what elements would separate this new Zelda from previous titles in the series.

The new report points to several key aspects which should pull the new Zelda ahead of its older brethren. For starters, The Legend of Zelda for GameCube promises some 70 hours of gameplay spread across a world eclipsing that of The Legend of Zelda: Ocarina of Time. In fact, the new adventure sports a gameworld two to three times larger than the classic Nintendo 64 title. With such a massive play area, Link will need serious transportation. As seen in previous trailers, Link will once again call on a loyal steed to carry him around Hyrule.

That chunk of information seemed obvious given the official trailers. It was also easy to guess combat on horseback would play a significant role in the game, but now it's confirmed thanks to recent reports. Gamers can fully expect spectacular horse battles. Whether gamers will fight bosses on horseback remains uncertain, but it seems likely. According to the publication, this new information comes from three separate game demos shown to the writer of the article. Link sports a new farmer's outfit in one of the demos, which takes place at the beginning of the game in Tauro Village. At this point in the game Link is said to be 16 years old. But according to the report, Link will mature during the course of the adventure. Whether this means he will simply "grow up" in terms of character or age physically remains unknown...it could be both. But the direct Spanish tranlsation of a passage in the article states that "although Link will be an adult at the start of the adventure, he will also mature little by little, over the passage of time."

From screens printed in the magazine, the new outfit looks to blend "peasant" clothes of different cultures to achieve an altogether unique style. These same screens show the Triforce emblazoned on Link's left hand. Cool indeed. Link himself looks different from any other Zelda title. Eiji Aonuma wanted Link to sport a manga-inspired look, partly because the Link shown in the Space World 2000 looked like a lifeless puppet. Link and other characters still look more realistic, especially considering the visual style employed in The Legend of Zelda: The Wind Waker, only with slightly exaggerated facial features. It's an interesting blend of realism and fantasy.



According to the report, Taoru Village looked huge and boasted several zones. It also acted as a tutorial of sorts, much like Kikiri Village in The Ocarina of Time. Eiji Aonuma designed the tutorial as a fun, seamless experience so fans of the series and newcomers alike wouldn't get bored or frustrated with it. In one instance, Link needs to help a pregnant women carry heavy objects into her house as a way of teaching players specific skills. Another demo has Link on horseback herding cows into a ranch. This mini-game has a time limit, so players need to guide Link quickly to achieve the goal.

Yet another demo, arguably the coolest, saw Link battle a horde of armored minions while riding his horse. The article stated a player could choose between Link's sword and bow to take down the enemy riders. Apparently, Link's bow no longer boasts infinite range, so players need to move in for the kill with both weapons. Players will also need to dodge long-range and short-range attacks from enemy riders, making room for strategic battles. The battlefield featured in the demo seemed massive, according to the publication, with ample room for each rider to maneuver his horse, or bore, whichever the case.

Unlike the aesthetic elements, controlling Link will feel familiar to anyone who has played the last two games in the series. Jumping will be automatic, for example, and gamers will once again use "Z targeting" to lock on enemies. Only now, of course, the GameCube controller's L trigger replaces the N64's Z trigger. Unfortunately, there's no new info regarding the game's story or title, since Eiji Aounuma wants to save all the "big" surprises for the Electronic Entertainment Exp next month. Well, Aonuma did let something slip. He said the reason they chose to go with realistic, transparent water as opposed to the type seen in The Wind Waker, is that it simply makes the world more beautiful and also opens up a new "subaquatic" world. A new, underwater temple, perhaps?

And there you have it folks, new information. Such a rare thing these days.

Stay tuned for more.

http://cube.ign.com/articles/606/606585p1.html

Quote:
New Zelda Details: Part II
That's right. Even more all-new infomation.
by Juan Castro

April 25, 2005 - Late last week, the Spanish games publication Hobby Consolas gushed new information on Nintendo's upcoming The Legend of Zelda for GameCube. Up until that point, the ever-secretive Nintendo had barely released any information at all, opting to keep Link's latest adventure buried under hype and speculation. A few days after Hobby Consolas exposed the new information, another games publication, Electronic Gaming Monthly, hits newsstands revealing even more details.

For starters, Link doesn't come from Hyrule. Instead, he hails from a quaint farming community called Taoru Village, which also marks the geographical location of the start of the game. Hyrule and Tarou form a partnership, with Tarou raising the livestock used and eaten by its much larger neighbor. Every year, each village or town sends its mayor to a meeting in hopes of strengthening or maintaining the overall sense of community. One particularly year, however, the mayor can't make it and sends Link as the town's last-minute representative. During the trip, Link encounters something that triggers the start of his epic adventure.

In the article, director Eiji Aonuma reiterated that Legend of Zelda for GameCube would eclipse The Legend of Zelda: Ocarina of Time in terms of gameplay length and overall physical size. The combat system, however, will feel very familiar to those who've played Link's previous outing on the Nintendo GameCube, The Legend of Zelda: Wind Waker. That's not to say it's identical. Aonuma states the team has reworked the system to include new moves, such as a downward stab, plus other refinements. Also, the cool counter-attack move from Wind Waker will make a comeback.

It should seem pretty obvious, but Aonuma confirmed both Zelda and Ganon will appear in the game. And yes, Link needs to rescue her. Also, gamers can expect to spend time fishing. And not just for treasure, as in Wind Waker, but for actual fish like in older Zelda titles. Unfortunately, the new Zelda title is still unclear, but Aonuma hints it will be "mysterious" and could allude to something major that only players knee-deep in the adventure will understand.



Furthermore, Link will gain the ability to communicate with animals. Aonuma didn't go into any details, so it's anyone's guess as to how Link will do so. Maybe this has something to do with another one of Aonuma's revelations: that there is one very important item Nintendo has yet to disclose which greatly influences the flow of the game. Sounds very interesting, no? In addition to all the aforementioned info, Aonuma and company have not yet decided when exactly this new Zelda adventure takes place in terms of the grand Zelda timeline.

But there will be much more information soon, so stay tuned.

http://cube.ign.com/articles/607/607433p1.html

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Quote:
EGM: Mystery Zelda Art
Plus, Tingle is dead. Get the full scoop inside.
by Matt Casamassina

April 27, 2005 - The latest issue of Electronic Gaming Monthly features an exclusive look at Nintendo's hotly anticipated new Legend of Zelda game. The good folks at EGM traveled to Japan and met with Zelda co-producer Eiji Aonuma, who let them play some portions from the game and talked about the development process. The magazine has revealing pictures and some new details about the project, both of which are sure to make any Zelda fan's eyes tear up with happiness.

We've already written about a lot of the factoids that surfaced in EGM's Zelda exclusive, but some brand new snippets have arrived at our desks and we just can't resist dwelling on them. The swell chaps at EGM were kind enough to give us a high-resolution image of the magazine's Zelda cover and as readers will see, the official art work is just mysterious enough to spark message board conversations and heated debates for months to come. Or, at least until the Electronics Entertainment Expo 2005 in May, where Nintendo is expected toe reveal all on the game.

We've included EGM's Zelda cover image below. Readers can click on the image for the full picture, which we've enlarged for the visually challenged.

As viewers will notice, Nintendo cannot resist teasing and taunting EGM's readers with an official piece of new artwork that once more spotlights the howling wolf, an animal that some believe Link will be able to transform into during the course of the new adventure. More importantly, though, is the first artwork of a previously unseen character in the game: a black-robed figure with his/her back turned to Link. The figure's robe is laced with insignias. Could it be Zelda in disguise? If so, she's gotten taller. Or is it an all-new character? Readers can join IGN's overzealous army of message board posters as they meticulously comb the image over and examine it for clues.

In what can only be viewed as a personal victory for IGNcube and the countless readers who supported the triumphant "Die, Tingle, Die! Die!" Campaign 2004, the horrifying character may be downplayed or eliminated from the next Zelda because of widespread stateside hate. In EGM's recent Eiji Aonuma interview, the long-time Zelda guru talks on the subject. Asked about whether or not the new Zelda would sport Wind Waker-esque connectivity between GameCube and Game Boy Advance, Aonuma responds: "Maybe a second character [in this new Zelda] can get access to certain information and help the main player. As far as the character the other player controls - Tingle -- I found out some American people didn't like him very much. So, we need to think about what kind of character we're going to use. [Laughs]"

Of course, readers can't see this, but rest assured that IGNcube's editors are patting themselves on the back for this enormous win. It is truly a great day for Nintendo fans everywhere and, dare we say it, also for mankind as a whole.

Readers should not waste another second before buying the new issue of EGM in order get the full scoop on the new Zelda.

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PostPosted: Sat Apr 30, 2005 12:29 am  Post subject:
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well seems EGM has been using its lawyers, but i found a site with screenshots!
http://gallery.zeldalegends.net/thumbna ... ?album=422
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PostPosted: Wed May 11, 2005 4:48 am  Post subject:
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Our colleagues over at GCA discovered an interesting tidbit of information in an earnings report by Monolithic Systems Technology, Inc. (MoSys). MoSys is the company responsible for the 1T-SRAM technology used in the GameCube. This was part of their report:

"During the quarter we announced that NEC Electronics will now use our 1T-SRAM embedded memory technologies on their advanced 90nm process, and that the initial designs to be incorporated in SoCs will be used in Nintendo's next-generation game console, code-named Revolution," said Mark Voll, Interim CEO and Chief Financial Officer of MoSys. "We are excited to be a participating member of the Nintendo team once again as Nintendo will roll out its successor game console to the GameCube in mid-2006."

There you have it folks. The Revolution may have a release date of mid-2006. Then again, companies involved in the inner workings of consoles or the development of games for consoles don't always have precise information and Nintendo is certainly free to move dates around at this point. Thus far, Nintendo's official word on the Revolution's release date has been this: ""

We at GAF were worried that the silence would continue through the Nintendo E3 press conference and beyond, but perhaps with this leak we'll be seeing more concrete information from Reggie.

Just to keep everybody up to date, here are the current expected release dates for new systems (not official release dates, which are largely not set yet):

Microsoft Xbox360: October/November 2005
Nintendo Revolution: Mid-2006
Sony PlayStation 3: Late 2006
Nintendo Game Boy Successor: Late 2006/Early 2007

Those projections are in chronological order and in order of decreasing accuracy. Go figure. We'll have the latest on all of these as it breaks at the E3 conferences, which are in the days preceding E3.


http://www.gamesarefun.com/news.php?newsid=4857

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PostPosted: Fri May 13, 2005 9:50 am  Post subject:
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The Electronics Entertainment Expo 2005 is still days away, but that hasn't stopped Microsoft from debuting its Xbox 360 console on MTV. And now Nintendo has followed suit, revealing some new, meaty details about its next-generation console, codenamed Revolution.

In a recent New York Times article, Nintendo of America's vice president of corporate affairs Perrin Kaplan describes the console as "very, very sleek." The system, which is reportedly tiny, will stand horizontally. Its width will reportedly be no more than three DVD cases stacked flatly on each other, or slightly more than an inch. That makes the console theoretically smaller than Apple's recently released Mac Mini computer.

Although Nintendo has historically selected proprietary media formats, such as the GameCube Optical Disc, for its platforms, the publisher is with Revolution opting for a more standardized medium. The new console will play standard DVD media, according to the company. Nintendo has not yet revealed if Revolution will as a result be able to play Hollywood movies on DVD, but that seems very likely at this point.

At the Game Developers' Conference in March, Nintendo president Satoru Iwata said that Revolution would offer Wi-Fi online connections out of the box and would be backward compatible with GameCube, or able to play GCN software.

According to recent information, Revolution will also be able to play high-definition games and regularly go online.

Finally -- something of a no-brainer given the popularity of the Wave Bird pads -- Revolution's still-secret controller will be completely wireless. Controllers for Microsoft's Xbox 360 are also wireless. Upon hearing this news, puppies everywhere let out a collective cry.

More details to come at E3 2005. Stay tuned.



http://cube.ign.com/articles/613/613340p1.html
http://www.gamesarefun.com/news.php?newsid=4898

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PostPosted: Mon May 16, 2005 8:03 pm  Post subject:
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http://onefed.com/media/NintendoON.wmv

:o

It's a fake, but a DAMN impressive one

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PostPosted: Tue May 17, 2005 3:50 pm  Post subject:
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Looks like nintendo have thrown in the towel :

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Revolution will be "two-to-three times more powerful than GameCube," according to Nintendo, which also acknowledges that the next-generation race isn't solely about new technologies. By contrast, Microsoft's Xbox 360 console is 13-15 times more powerful than the first, according to the publisher. And Sony says it's PlayStation 3 is roughly 35 times more powerful than PlayStation 2.


http://cube.ign.com/articles/615/615019p1.html

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PostPosted: Tue May 17, 2005 5:00 pm  Post subject:
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lol, i guess that means cheap? :lol:

I think that was pretty much garantueed to be frank, they've mentioned twice in the past two years that they would rather continue making games for the gamecube than put out a new console. I was suprised to hear about the new console, and was not surprised to hear them say 'different', 'unique', etc. rather than powerful, top specs, etc. I think they are just making consoles for their games, which is fair dos, only reason i give a shit is for their games anyway. If they didn't make zelda and a few other titles i would never buy one of their consoles, there's nothing else beyond these and smart designs from a couple of standpoints.

Competing against billion pound international corporations would be stupid now i guess. Fair enough when they were new, they had a fair run, and they've made a bit off of gamecube, but now they have two top of the range consoles against them.

Zelda is what i care about :mrgreen:

Should have guessed given the size, you seen the mockup? Its 3 dvd cases big :o

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http://media.cube.ign.com/articles/615/ ... mgs_1.html

Dunno if it looks good or bad to be honest, would fit into my room i guess. But i aint paying money unless....
/me hears zelda theme tune
no damn it... not this time!

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PostPosted: Tue May 17, 2005 5:37 pm  Post subject:
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Here we go:
http://www.gamesarefun.com/news.php?newsid=4965
Zelda screenshots, new batch. Top shit :) Look at the black and white wolf shot... now that's cool. Like that bit in wind waker.

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PostPosted: Tue May 17, 2005 6:37 pm  Post subject:
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There's a E3 blog, seems there's a press conferance on right at this second, so there's bits of info on the company:
http://www.gamesarefun.com/e3/journal.php?id=33

Not mentioned yet, but there's some stuf fon revolution:
Quote:
Revolution prototype was just shown. It looks like a handheld in its own. "Revolution is the smallest console we've ever manufactured." says Miyamoto. "In its final form, it will be even smaller."

It will use 12 cm optical discs, self-loading media drive. It can also play movies and other dvd content. It has a 512 MB on-board flash memory. It has an option to add SD memory cards. "When you turn on the Revolution and see the graphics, you will say wow."

Quote:
All Revolutions will be WiFi ready. All controllers will be wireless and the controller will be very unique. Several WiFi titles are already in development and 1-2 will be ready for launch, including Smash Bros! LOTS of cheering for that one.


also there's a new mini gameboy... like we didn't know that was coming :roll:

This one might appeal to classic gamer fans:
Quote:
Revolution will help to create entirely new genres. Key 2nd party developers making exclusive content for Revolution. Nintendo expects strong 3rd party support. To emphasize that, Square Enix is working on WiFi enabled Crystal Chronicles.

Game development will be simpler, faster, and less expensive. This is heartening, because the Xbox 360 and PS3 have already caused giant publishers like EA and Activision to speculate they will have to raise the price of blockbuster titles to $60-70.

Revolution will be backwards compatibility. The disk drive accepts GC games and the Revolution is capable of playing ALMOST ALL NINTENDO GAMES EVER!!! (edit: not portable games though) Hot damn. It's capable of downloading 20 years of Nintendo content, capable of playing virtually every Nintendo console game ever created.


Looks like they're enabling emulations from back in the past too, so it plays everything and dvds.

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PostPosted: Fri May 20, 2005 4:45 pm  Post subject:
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Some fanboys have been busy:
Kenny wrote:
amxp wrote:
Nintendo Revolution Video Leaked :o

but every one says its fake but really worth watching

Video Link
http://www.onefed.com/media/NintendoON.wmv

http://news.gaminghorizon.com/media2/11 ... .1050.html


:o

Well i think we all have seen how the real NR looks like, so of course this is fake... or is it... anyway OMG!


That's mighty impressive bit of editing regardless don't you think?

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PostPosted: Fri May 27, 2005 11:46 am  Post subject:
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Nintendo?s GameCube successor looks certain to be the final major next-generation platform to launch in all territories ? with sources close to the Japanese giant suggesting the system will not hit PAL territories until Spring 2007.

And with Nintendo?s new Game Boy Micro set for a global roll-out later this year, retail is anticipating a price cut for SP, as the new handheld comes to market.

With Xbox 360 out later this year and PS3 slated by Sony for a spring ?06 launch, Nintendo refused to be drawn on its own timings during last week?s pre-E3 conference call.

But speaking to MCV after the event, a senior Nintendo source outlined the company?s current thinking. ?Revolution will launch towards the end of next year,? the source said. ?We?re currently looking at mirroring the DS strategy, so Revolution would release in the US first in November, closely followed by Japan ? then we?re looking at March 2007 for PAL territories.?

Meanwhile, while Nintendo also refused to be drawn on pricing for its Game Boy Micro system, retail sources at the show said they had been briefed on what to expect.

?We?ve been told Micro will be priced between SP and DS,? said one leading specialist boss. ?We also expect SP to reduce in price to accommodate it.?

Slightly OT:-

Nintendo has revealed a brand new piece of hardware to add to its growing library ? the Game Boy Micro. Measuring just four inches wide, two inches tall and 0.7 inches deep, and weighing just 2.8 ounces, the silver machine makes even the Game Boy Advance SP seem bulky.

Game Boy Micro it will be compatible with all existing Game Boy Advance titles. The unit includes a screen brightness control, the first for a Game Boy, and users are able to interchange the face plate in much the same manner as a mobile phone.

Nintendo of America?s senior vice president George Harrison said of the unit, ?We?re making the gorgeous Game Boy Micro for image-conscious folks who love video games, the ones who want the look of their system to be as cool as the games they play on it.? The Game Boy Micro will launch this Autumn.

Dunno if you guys knew this, but hey, I was bored so copy and pasted from another site.

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PostPosted: Fri May 27, 2005 10:19 pm  Post subject:
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thx tak, heard that about the revolution I guess they mean like the n64 and gamecubes were :wacky:

Didn't know for definite they'll not launch in 2006 in PAL regions but i wouldn't put it past them, Nintendo's greatest failing is its support of European countries (nobody tell them about it being the biggest market :wacky: )

Urgghh and the gameboys are getting a bit numerous and pointless if you ask me :lol:

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PostPosted: Sat Jul 02, 2005 2:14 am  Post subject:
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Nintendo Trails Next Generation?
Revolution may be the last next generation system to see release.
by Anoop Gantayat

June 30, 2005 - Nintendo held a share holders' meeting on the 29th, fielding questions from concerned parties on its upcoming plans, including Revolution. Company president Satoru Iwata was asked to comment on worries that the next generation system would see release after its competitors, to which Iwata replied, "It won't be extremely late, but it's possible that it will trail a little."

The company has stated in the past that it will not lag behind the competition in the next generation, revising the statement last year to specifically focus on Sony and the PlayStation 3. Sony is expected to release the PS3 to Japan in Spring, with a US release to follow.

Iwata also revealed that Nintendo is currently finalizing its lineup for the Revolution, planning the order and release periods for key titles.


cube.ign

lol, bless 'em

"Death on two legs... your tearing me apart!" :lol:

Quote:
Reggie on Revolution
Says developers have seen the controller.
by Juan Castro

June 30, 2005 - Nintendo has kept its next-generation system, code-named Revolution, under wraps since its official debut at E3 2005. At the time, Nintendo President Satoru Iwata spilled a few drops of information, such as preliminary information on Revolution's download service, enabling players to tap Nintendo's vast library of classic games.

Unfortunately, nothing concerning the Revolution's controller, arguably its most enigmatic feature, was revealed. And for a while, especially in recent weeks, it seemed as though Nintendo had left most developers, along with the gaming public, in the dark.

Thanks to a recent interview with Reggie Fils-Aime in games publication EGM, it looks as though these fears were unfounded. Developers are indeed privy to Nintendo's big secret.

"The thing that I always find surprising, and certainly in the last year I've had wonderful opportunities to spend quality time with a number of our key third-party publishers, is when you sit down and share the innovation with them, just how excited they get," Fils-Aime said. "I saw it firsthand with DS, we're seeing it now with Revolution,"

He then elaborated further.

"Think about it - each of those controllers are different. How are you gonna play? That captured some of the imagination of what our controller needs to be able to do, and certainly as you get into the meat of that type of innovation with the developers, their eyes truly light up because they start to imagine what's possible with that kind of configuration, which is vastly different than a sheer horsepower kind of game."

Sounds interesting, to say the least. Fils-Aime went on to discuss the price point of the Revolution, stating it would indeed hit the market at a substantially lower price point than either the PS3 or Xbox 360.

Stay tuned for more, and pick up the latest issue of EGM for the full interview.


http://cube.ign.com/articles/630/630385p1.html

On my weekly visit to various gaming sites, i always stop off to see what nintendos upto :lol:

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PostPosted: Tue Aug 23, 2005 3:56 pm  Post subject:
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There's been no news on this for ages, which is a crying shame because imo its really, really, bad business for nintendo.

Anyway, found this about the as-yet elusive pad:
Quote:
Just when you think Nintendo may have lost it by focusing on a controller of all things in its next generation venture, along comes a figurehead of the gaming industry to muddle things further.

Peter Molyneux, Lionhead's ehm head, took a break from plugging his Fable: The Lost Chapters, Black and White 2 and The Movies efforts and became the next industry celebrity to rave about Nintendo's next-gen controller. Speaking at the European Game Convention in Leipzig, Mr. Molyneux revealed that he has actually seen one such device by Nintendo and added: There is a line at the end of the book 'Game Over' and it is: 'Never underestimate Nintendo'. That is all I can say about the controller.

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Getting Peter Molyneux to hype up your controller when he is, so obviously, in bed with Microsoft may be a sign that the device does have some intriguing potential. We have however to remember that we should forget graphics cards and multi-processor setups, Nintendo has re-discovered the secret to top quality gaming and it is all based on super, powerful, 128-bit hype.


Found this image too, lol:
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:mrgreen:

More mockups and piss takes:
http://www.4colorrebellion.com/revoluti ... r-mockups/

As far as news that i have vested interest in goes, Nintendo has made a huge f*ckup and delayed the new zelda till next march. Okay, nintendo do it all that time, and i mean it took them 6 years to make Ocarina of Time, and it ensures quality, but its the death blow to the gamecube as far as i'm concerned. I won't play on it again until next march :roll:
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It was reportedly near finished, and a 6month delay to add a couple of extra dungeons sounds a lot. I wonder if they've cut down on the developers working on it or something.

I dunno if we are going to see any news on revolution and how much its going to suck till after xmas.

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PostPosted: Tue Sep 06, 2005 1:27 pm  Post subject:
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End of Zelda as we know it?
Quote:
Shigeru Miyamoto has been featured in a radio interview in Japan, and his statements could bring both excitement and concern for all Zelda fans.

According to the transcript from the radio interview, Shigeru Miyamoto stated that Legend of Zelda: Twilight Princess will be the end of an era for the Zelda series:

" This will be, without a doubt, the last Zelda game as you know it in its present form. "

After that he declined to elaborate any further on how the series would change in the future, but instead went on to talk about the pure exellency of of the upcoming Twilight Princess:

" Our goal was to make the best Zelda game ever. The most rich, satisfying and [melancholic]. I worked on it personally, moreso than Wind Waker. I haven't invested as much into any game as I have this one. "

" We've really improved it in just a few months. Everything's coming together, much quicker. We may have some last minute ideas. "

Of course we're all looking forward to Twilight Princess, but needless to say these quotes bring up both worries and concern for Zelda fans, but most likely the change in the series will be heavily related to the "revolutionizing" aspects of Nintendo's next console, the Revolution.

http://www.zeldauniverse.net/content/view/460/1/

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PostPosted: Fri Sep 16, 2005 8:01 am  Post subject:
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*Falls off chair in laughter*

You guys seen the new remote contro..I mean REVOLUTIONARY CONTROLLER yet ?

http://cube.ign.com/articles/651/651275p1.html


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oh yeah , this will just play fine with a FPS :lol:

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IMHO , Nintendo is doing more damage to itself then the competition ever could hope to do ....
The most revolting thing is seeing all those Ndrones defend this as the evolution of gaming, 2nd comming whatever..... :P

Leave it there for now.....


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PostPosted: Fri Sep 16, 2005 9:42 pm  Post subject:
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lol! That's awful... jesus, nobody mention how shit the Philips-CDI was?
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Worst... pad...ever!

God damn it, now i'm never going to get to play a next gen Zelda :matrix:

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PostPosted: Fri Sep 16, 2005 9:49 pm  Post subject:
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lol, actually, i hear they are tilt sensor... maybe nintendo has a secret nunchaku game! LOL :lol:
Gonna download and read about the pad and see what people have to say.

I can't believe people like Lionhead studios president (who works for microsoft) would praise something like this :lol:

Then again its got Gamecube controller ports in the back so they can be used if this thing sucks as much as it looks.
edit:
Code:
It's easy to believe that third parties could be alienated by this device. However, the good news is that Nintendo has thought of that potential drawback and taken measures to address it. The Big N has developed a conventional controller shell that, according to executives, looks more like a Wave Bird. The "pointer" remote can be inserted into this shell so that more traditional games can be enjoyed as they always have. Obviously, it will be this shell that enables players to experience Super NES and N64 games on the platform. The even better news is that because the sensory functionality of the device remains operational even when it's in the shell, games like Madden could actually be expanded. Imagine, for instance, having access to all of the controls of a standard controller plus 3D movement options. Icon passing just got a whole lot easier.

So there's a pad too at least.... damn that pad looks like a philipsCDI pad... that aint good.

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PostPosted: Fri Sep 16, 2005 10:18 pm  Post subject:
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http://cube.ign.com/articles/651/651301p1.html
http://cube.ign.com/articles/651/651304p1.html
Gamespot
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http://cube.ign.com/articles/651/651224p1.html

Video: http://cubemovies.ign.com/cube/video/ar ... _qtlow.mov

I guess nintendo acheived one thing, the games on this thing aren't going to be available or play anything like on the xbox2 and ps3, so it won't be either/or. It will be not at all or in addition to.

I've said it before, I'll be getting an xbox2 if any. This sure as hell hasn't convinced me to buy one of these.



http://www.gamesarefun.com/news.php?newsid=5546
I like this one:
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One handed? Now I can stroke off while playing SSB Online :)

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